Showing posts with label Xbox One. Show all posts
Showing posts with label Xbox One. Show all posts

2/08/2016

Alien Isolation GMV "Labyrinth" by Oomph

This is my latest GMV that I have made for my channel using footage of one of my favorite horror games in recent history,

German version of the song.


English version of the song. 


Hope anyone watching enjoys the videos

6/29/2015

Watch Dogs: Bad Blood Playthrough

Watch Dogs is back but this time you aren't playing as the stone faced Aidan Pearce but the Pierced hacker Raymond Kenney who appeared numerous times in the main Game, Here he has to help Tobias Frewer survive a series of mercenaries who want them both dead and Raymond Kenney must face his past mistakes.

Destiny: The Wallet Game

For the minority of you who haven't heard of Destiny before let me tell you a little about what it is. You play either as a human, a person with face paint on or a machine who has been risen from the dead by a floating Peter Dinklage. You are then thrust into a plot that is in so many pieces the duct tape used to keep it together covers it all up. Many races oppose humanity but other than the fallen there isn't much in the way of backstory for them but hell who cares, They are evil right ?

From there the player trots around the cosmos killing anything that doesn't look humanoid, doing the same nine bounties over and over again along with leveling up. At the start the game was pretty promising, a new world to explore, a new universe to learn about and good gameplay to enjoy. The gamplay wore off after the first few levels and at first I stopped playing it. At this point I realized that Destiny was in fact a party game, the more people you know who play it the better experience you will have. Plaything it for the game itself is a very uphill struggle. After the first few levels new factions are introduced with little explanation as to what they want other than they are evil and want to wipe out humanity. I wasn't expecting an experience like the last of us but this is a game from a company that made Halo, I was expecting a good sci fi shooter if I am honest.

Not to say that the mechanics were bad however, the controls, the action and everything else hit the mark. What didn't hit the mark was everything else and the repetition.When the base game came out it had very little content to offer and a player with a considerable amount of time on his or her hands would have gotten through it all in about a week or less. (One indication that corners were cut was that they use bigger versions of smaller enemies for bosses)

But you stick with it until you reach the end of the game by which point you are almost at level twenty. "The game begins at level 20" was an expression I heard way to often when the game came out and it made no sense to me. Why would the game start two thirds through the level tree ? When I reached level twenty is when I discovered what the meaning behind it was. When you get to that point you don't gain experience anymore but you use light to level up, each piece of Armour has a set amount of light which all adds up.From there comes the repetition, to get better Armour you need to but it or your lucky enough to earn it after a strike. The vendors who sell the Armour do not deal in the regular currency but in Vanguard marks which are earned mostly by doing strikes. Every week the strikes are carried out a stupid amount of times until finally you get the Armour but there is always something better to get. Other than Vanguard marks there are Crucible marks that can be used to get Crucible gear,

The Crucible is a place that is common in MMORPGs but a little out of place in Destiny. It's an arena where guardians kill other guardians. That being said with a magic floating Peter Dinklage to help raise you from the dead dying loses it's sense of finality I suppose.

When I think of Destiny however one thing that annoys me more than anything is the periodic expansions that is released for them. For expansions that are essentially map packs with a story pack stuck on the cost of £20 is a bit steep. But what is this that they are offering players ? an Expansion pass ? this offers players both expansions for one cost which does sound like a deal. However the overall cost for both would be £40 and the expansion offers then for £35. Bargain! Calling it an Expansion pass instead of a season pass probably sounds better than "We want your money pass". Now this may seem a little bit of a one sided argument to you readers but look at what content each expansion offers players.

The Dark Below - £19.99

Story Missions

Strikes 

Raids
  • Crota's End 

Crucible Maps

With a range of weapons and items some of which became available for all players upon release.

House of Wolves - £19.99



    Story Missions 

    Strikes 

    Arena

    Crucible Maps

    Timed Events 

    Seems like a lot I agree but when you consider that you could clear out all the story missions in one afternoon that doesn't leave a lot left. What is left will just add to the repetition offered by the base game.

    If they were going to continue with the £20 price tag then I would of been annoyed but not surprised. With the announcement of The Taken King however Bungie has upped the price to £40, what most people payed for the base game. In it's defense Bungie said that The Taken King offers more than the other expansions whose total price was £40. When competitors like CD Project RED are so happy that people have bought the game they not only release a season pass but offer gamers who haven't bought the pass free content that will actually add to the game they have bought. A game that offer 25 - 200 hours of gameplay without any expansions.

    Can you guess what I did ? that's right I traded in my copy of Destiny and got Witcher 3 instead. If players aren't taken into consideration in regards to Destiny then I don't want to be counted among their numbers.

    8/19/2014

    Watch Dogs Review

    Watch Dogs is a new game released by Ubisoft that solely revolves around technology. You play as Aiden Pearce a man who has the personality of a door and the phone of the future.  But the reason this game created a big hype was not the characters but the phone that connects you to the world around you. Yes everything is open to be hacked by the player, traffic lights, Bridges, Grenades, Camera's and more.

    The story for the game was clearly not a big cause for concern for the developers as its only around 30 missions long or 5 chapters if you prefer. Even Assassins creed 1 felt a little longer. I will however explain a little bit about the story, Aiden Pearce who is a computer hacker tries to hack a hotel but comes across a strange file held on the servers. The people who own the hotel call a hit on Aiden and his niece is killed thus driving him onto finding those behind it. So not much thought put into it at all, but then you get the phone and things don't look so bad. The playable part of the game starts with Aidan interrogating the gun man that killed his niece. This is when we meet Jordi, a hitman but in Watch Dogs these people are known as Fixers and they are plentiful but only one is on your side... because you pay him. After escaping the stadium and the police who pursue you the player is introduced to what family Aiden has left, a sister and traumatized nephew.

    Aiden is somewhat of a blank character in terms of emotional depth he's definitely in the shallow end. This has received a lot of criticism from gamers and Ubisoft has announced that a new character will be taking over as the main protagonist. In my opinion Aidan Pearce was a blank character, no denying that but after playing Infamous Second Son it's not really that bad. When you have a roster of characters who are stereotypes in one way or another having a blank character doesn't seem so bad. In a perfect world games would attempt to rise to the story level of The Last of Us but that is a big ask. 

    It's later on in the game where you actually get the full range of abilities made available to you.  At first you get a limited amount and then boom! You have one hell of a phone in your virtual hands.

    The world is what attracts you to watch Dogs though, the map is split into six different sections that are full of things that the player are free to do. There are shops that can be visited to buy clothes, supplies, coffee etc that help the player survive in the game but there are also jobs as well. These are known as fixer contracts and come in various forms, ambushing criminal convoys, Racing and some generic tasks. These jobs don't really catch the player's attention for the enjoyment but rather the players need for money.

    The main problem with this game is that there are a whole range of tasks available to actually get money but little to spend it on. I was imagining that there would be some kind of system that GTA Vs stock exchange. I wouldn't have minded a system that allows you to build up a small company or something. This may sound out of place but you need to bare in mind that when I finished the game I had over $250,000 left. I say this is a problem but it's something that could easily be fixed through an update or DLC if the developers felt so inclined to do so.


    Clothes while expensive offer little more than a change of style. I was hoping for little perks like more holsters, dual weapons, increased Kevlar etc. If the season pass has been purchased as well then there are a flood of free clothes already available to the player for free. This on the whole just leaves you with less to spend money on.


    If he spent more time thinking about the plot and
    less on clothes he'd actually get somewhere
    Digital Trips are a neat little escape from the game world. A Digital Trip is meant to sound like a drug but is actually a video game. The player can become a spider tank for example and rain chaos through out the city or free the city from alien robots. There aren't many rewards for these digital trips though and there are few things to keep the players interest. On most occasions the challenge that they give the players is enough to keep interests levels peaked, or more accurately you'll keep playing because of determination.


    Robots ? Zombies ? Robot Zombies ?
    I have played many games set in wide open worlds but none have quite reached the depth of Watch Dogs. Every NPC that passes you on the street has a name, a back story, a life that you can get a glimpse into. Just by turning on your profiler you can get a list of information about people. They even react to the world as well as the player, take a news broadcast about the player for example. If he appears on a TV screen the NPCs may ignore you, they may cheer you or the may call the police. Which is where the games sense of moral choice comes into it, do I take the phone away from the civilian, do I shoot the civilian or perhaps shoot them in the knee. When these events occur the player genuinely feels like a man on the run from the authorities.

    "I'll just tweet about sneaking into this building"
    DLC for the game was marketed a lot up to its release but they are slow to be released post launch day. The launch DLC are available to all players now but offer very little for your money. The player is able to get a few outfits, a few guns, an extra perk or two and last but not least a few missions. That may sound like a hefty sum but the missions themselves are rather repetitive and lacking in any originality.

    Ending on talking about the games technological functionality the video below shows it's frame rates on next gen consoles. As you can see the frame rates stay at 30fps which shows that the game doesn't really utilize Next Gen hardware that much which is unfortunate. Coupled with tearing that is experienced after completing missions makes for a very poor ride in terms of technology. Despite this however the game still manages to look amazing on these consoles and are miles ahead of their PS3 & 360 counterparts.




    Watch Dogs did not get everything right for certain but they did get a lot of things spot on. It's for those reasons that I would suggest this game to anyone looking for a good enjoyable game with technological aesthetics.

    9.1/10